Downloads count | 13 |
Resource type | Socialemotional development |
Recommended age | 4 - 12 years |
File information | pdf, 1 pages, 443 KB |
Comments count | 1 |
Downloads count | 5 |
Resource type | Lesson |
Recommended age | 4 - 10 years |
File information | pdf, 1 pages, 368 KB |
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Resource type | Activity |
Recommended age | 7 - 11 years |
File information | Private link to view.genially.com |
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Resource type | Activity |
Recommended age | 6 - 7 years |
File information | pdf, 1 pages, 90.8 KB |
Divide the classrom in pairs of students, give each pair a copy of the worksheet and two dice.
How to play:
1. Player 1 rolls two dice. He or she adds the numbers together to find the sum. Player 2 does the same. Circle the math fact with the highest total. The player with the highest total wins the round.
2. Play all 15 rounds. The player that wins the most rounds, wins the game.
Disclaimer: I downloaded this resource from superteacherworksheets with a paid account.
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Downloads count | 3 |
Resource type | Worksheet |
Recommended age | 10 - 18 years |
File information | pdf, 1 pages, 486 KB |
The rules are easy:
1. Two players are needed to play this game.
2. Each player will use a different color (to identify who is writing what).
3. Each player will take turns to change the verbs from their infinitive form into their simple past tense form.
4. The first player who gets three verbs in a row correctly (up, down, or diagonally) is the winner!
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Resource type | Activity |
Recommended age | 6 - 7 years |
File information | pdf, 5 pages, 296 KB |
Set up:
Copy the cards on card stock or paste the sheet on a construction paper so students cannot see through the paper. Cut the cards on the dotted lines.
Laminate the cards, if desired (I recommend it to make them last longer)
Note: Use only the first two pages of cards for addition facts with sums up to 9.
Use all 4 pages of cards for addition facts with sums up to 18.
How to Play:
Lay all of the cards upside-down on the table and mix them up.
Players will try to flip pairs of matching cards (e.g: The “5+6” card matches the “11” card)
Player 1 flips two cards. If the cards match, he or she gets to keep both cards. If the cards do not match, then the cards are flipped back upside-down.
Then, player 2 gets a turn to try to flip matching cards. Players alternate until all cards have been removed from the game.
When the game is over, the player with the most cards is the winner.
Disclaimer: I downloaded this resource from superteacherworksheets with a paid account.
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Resource type | Activity |
Recommended age | 4 - 12 years |
File information | pdf, 29 pages, 10.5 MB |
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Resource type | Activity |
Recommended age | 4 - 12 years |
File information | pdf, 29 pages, 10.6 MB |
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Resource type | Activity |
Recommended age | 9 - 13 years |
File information | Private link to docs.google.com |
- Their name
- A brief biography
- Famous quotes
- Visual reference: Keep the posters visible in your classroom as a constant visual reference. This creates a supportive environment where your students can independently refer to the posters while working on assignments or writing tasks.
- Collaborative projects: Divide your students into groups and assign each group a specific poster. Challenge them to create short presentations that elaborate on the concepts presented in their assigned poster, promoting teamwork and creativity.
- Bulletin board display: Create an attractive bulletin board display featuring the posters. This not only serves as a visual focal point for the class but also allows students to revisit and reinforce their understanding of informational text regularly.
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Downloads count | 6 |
Resource type | Activity |
Recommended age | 11 - 18 years |
File information | pdf, 8 pages, 16.1 MB |
Greetings everyone! I'm delighted to be here, and I'd like to share the Mafia game, some of you may know it as Werewolves or by another name. In the Mafia game, participants take on secret roles such as the police, the mafia, the doctor, the clown, and the citizen.
The mafia aims to eliminate citizens.
The doctor has the ability to protect one player each night.
On the other hand, the clown seeks to be eliminated without revealing their identity, acting unpredictably.
The citizens, in turn, strive to uncover mafia members during daytime discussions and vote to eliminate them, ultimately aiming to keep the city alive or unveil all mafia members.
Kris Mega
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