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Free!
Downloads count 6
Resource type Lesson
Recommended age 4 - 13 years
File information 1:11 mp4, 6.54 MB
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Material diseñado con el propósito de mantener la seguridad independientemente cual sea el lugar donde te encuentres, y así enseñarles a nuestros estudiantes las precauciones de cuidado , sea en su casa, en la calle,  en la escuela o trabajo,  ya que este tema es de gran importancia y debemos concienciar a nuestros estudiantes.

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How to take care of the ocean
ProfeCoins 5
Downloads count 1
Resource type Worksheet
Recommended age 4 - 6 years
File information pdf, 2 pages, 371 KB
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Hello!!

This activity will let us learn about the damage that the trash makes to ocean and for the animals that lives there. It is importante to create this awareness since a young age in order to make them respect the water and the living things that are in there.
First you will watch a video called "A whale´s tale" https://www.youtube.com/watch?v=xFPoIU5iiYQ and after that you will have to print a worksheet and circle the thing that can damage the ocean!!

Let´s all work together to take care of the water!!!

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Let's take care of the water💦 - Fabianatips Let's take care of the water💦 - Fabianatips Let's take care of the water💦 - Fabianatips Let's take care of the water💦 - Fabianatips
ProfeCoins 5
Downloads count 3
Resource type Activity
Recommended age 4 - 8 years
File information Private link to drive.google.com
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¡Hola Profes! El día de hoy Fabianatips les trae este Juego sobre el Día de Internacional del Agua (22 de Marzo) Interactivo para niños de 4 a 8 años en Inglés (versión en español aquí)
Contiene:
▪ 10 Diapositivas Interactivas
▪ Video Explicativo sobre el tema

▪ Juegos de Preguntas
📝

!Espero les guste y les sea de utilidad¡😉👍

(Está prohibida su venta en Profe Social y en otras plataformas, ya que infringe la propiedad intelectual y derecho de autor) 

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Genetics Vocabulary Games Genetics Vocabulary Games Genetics Vocabulary Games
ProfeCoins 20
Resource type Activity
Recommended age 10 - 13 years
File information Private link to docs.google.com
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Take vocabulary learning to a whole new level with these vocabulary cards designed for 10 different games! Make your classes dynamic and fun while your students reinforce key terms through playful activities. This resource is perfect for keeping students engaged and actively learning.
 
It includes 32 cards that can be used to play TEN different games!
 
  • Memory
  • Around the world
  • Cowboys
  • Charades
  • Pictionary
  • Describe and guess
  • Oh! No!
  • Listen and pick
  • Inflatable hammer
  • Big bag toss
 
Vocabulary included:
  • Genetics
  • Heredity
  • Offspring
  • Genes
  • DNA
  • Chromosomes
  • Traits
  • Physical traits
  • Personality traits
  • Inherited traits
  • Acquired traits
  • Dominant gene
  • Recessive gene
  • Innate behavior
  • Acquired behavior
  • Punnett square
 
In addition to the vocabulary cards, you'll find guides for each game.
 
Ideas for using this resource:
  1. For early finishers: Place the vocabulary cards in a designated area of the classroom and allow students who finish their tasks early to play a quick game, like "Pairs" or "Describe and Guess," to review the vocabulary while they wait for others.
  2. Science class center: Set up a learning center where students can rotate between different games, like "Charades" or "Pictionary," using the cards to reinforce key vocabulary. This is a fantastic way to review terms in small groups.
  3. Whole-class activity: Divide students into teams, give each team a set of cards, and have them compete in games like "Around the World" or "Target Practice" to see who can master the most terms. A fun and competitive way to review important concepts!
  4. Quick games to start or end the class: Use games like "Oh Snap!" or "Inflatable Hammer" at the beginning or end of class for a quick, fun review of vocabulary. Perfect for breaking the ice or reinforcing terms before a quiz.
  5. Vocabulary tournament: Organize a weekly game tournament using the cards. Each week, teams compete in different games (like "Cowboys" or "Listen and Pick") and earn points. At the end of the month, the team with the most points gets a prize or recognition.
 
If you enjoyed this resource and found it useful for your class and students, follow my store for more products.
 
Don't forget to leave a REVIEW for this product!
 
Looking for this resource in Spanish? Here’s the link:

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Bundle Genetics Vocabulary Bundle Genetics Vocabulary Bundle Genetics Vocabulary Bundle Genetics Vocabulary
ProfeCoins 28
Resource type Activity
Recommended age 9 - 13 years
File information Private link to docs.google.com
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Take genetics vocabulary learning to the next level with this incredible bundle that includes everything you need to help your students learn in a fun and engaging way! From clear definition cards to 10 exciting vocabulary games, this pack is perfect for keeping students motivated and actively learning key concepts. Plus, by purchasing the bundle, you save money compared to buying each resource individually.
 
Includes:
1. 16 cards with the most relevant vocabulary in the topic
2. 16 cards for the game "I have... Who has..."
3. 32 cards for TEN different games:
  • Memory
  • Around the world
  • Cowboys
  • Charades
  • Pictionary
  • Describe and guess
  • Oh! No!
  • Listen and pick
  • Inflatable hammer
  • Big bag toss
4. Game instructions
 
Vocabulary included:
  • Genetics
  • Inheritance
  • Offspring
  • Genes
  • DNA
  • Chromosomes
  • Traits
  • Physical Traits
  • Personality Traits
  • Inherited Traits
  • Acquired Traits
  • Dominant Gene
  • Recessive Gene
  • Innate Behavior
  • Acquired Behavior
  • Punnett Square
 
Ideas for using this resource:
  1. Active Word Wall: Use the cards to create a word wall in your classroom, adding new words each week. Students can refer to the wall during genetics lessons or related activities.
  2. Vocabulary Scavenger Hunt: Organize a treasure hunt in your classroom where students search for vocabulary cards that match definitions or examples you provide.
  3. For Early Finishers: Place the vocabulary cards in a designated area of the class, and allow early finishers to play a quick game like "Matching Pairs" or "Describe and Guess" to review vocabulary while waiting for others.
  4. Science Learning Center: Set up a learning center where students rotate through different games like "Charades" or "Pictionary," using the cards to reinforce key vocabulary. It’s a fantastic way to review terms in small groups.
  5. Whole-Class Activity: Divide students into teams, provide each team with a set of cards, and have them compete in games like "Around the World" or "Target Practice" to see who can master more terms. A competitive and exciting way to review important concepts!
  6. Quick Games at the Start or End of Class: Use games like "Oh No!" or "Inflatable Hammer" at the beginning or end of class for a quick, fun review of vocabulary. Perfect for breaking the ice or reinforcing terms before a test.
  7. Vocabulary Tournament: Organize a weekly game tournament using the cards. Each week, teams compete in different games (like "Cowboys" or "Listen and Choose"), accumulating points. At the end of the month, the team with the most points wins a prize or recognition.
 
This bundle is ideal for ensuring your students master genetics vocabulary while having fun, and it's available at a special price when you purchase it all together!
 
If you enjoyed this resource and found it useful for your class and students, follow my store for more products.
 
Don't forget to leave a REVIEW!
 
Looking for this resource in Spanish? Here’s the link:

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Games to Practice Features Of Informative Text Games to Practice Features Of Informative Text Games to Practice Features Of Informative Text
ProfeCoins 20
Resource type Activity
Recommended age 9 - 13 years
File information pdf, 7 pages, 924 KB
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Take vocabulary learning to a whole new level with these vocabulary flashcards designed for 10 different games! Make your classes dynamic and fun while your students reinforce key terms through playful activities. This resource is perfect for keeping students engaged and actively learning.
 
It includes 64 flashcards that can be used to play TEN different games!
 
  • Memory
  • Around the world
  • Cowboys
  • Charades
  • Pictionary
  • Describe and guess
  • Oh! No!
  • Listen and pick
  • Inflatable hammer
  • Big bag toss
 
Features included:
  • Table of contents
  • Index
  • Glossary
  • Heading
  • Subheadings
  • Keywords
  • Photographs
  • Illustrations
  • Captions
  • Diagram
  • Labels
  • Timelines
  • Text Boxes
  • Maps
  • Bullets
  • Graphics
 
In addition to the vocabulary cards, you'll find guides for each game.
 
Ideas for using this resource:
  1. For early finishers: Place the vocabulary cards in a designated area of the classroom and allow students who finish their tasks early to play a quick game, like "Pairs" or "Describe and Guess," to review the vocabulary while they wait for others.
  2. Science class center: Set up a learning center where students can rotate between different games, like "Charades" or "Pictionary," using the cards to reinforce key vocabulary. This is a fantastic way to review terms in small groups.
  3. Whole-class activity: Divide students into teams, give each team a set of cards, and have them compete in games like "Around the World" or "Target Practice" to see who can master the most terms. A fun and competitive way to review important concepts!
  4. Quick games to start or end the class: Use games like "Oh Snap!" or "Inflatable Hammer" at the beginning or end of class for a quick, fun review of vocabulary. Perfect for breaking the ice or reinforcing terms before a quiz.
  5. Vocabulary tournament: Organize a weekly game tournament using the cards. Each week, teams compete in different games (like "Cowboys" or "Listen and Pick") and earn points. At the end of the month, the team with the most points gets a prize or recognition.
 
BONUS!
 
16 posters that cover the different Features of Informative Text:
 
  • Table of contents
  • Index
  • Glossary
  • Heading
  • Subheadings
  • Keywords
  • Photographs
  • Illustrations
  • Captions
  • Diagram
  • Labels
  • Timelines
  • Text Boxes
  • Maps
  • Bullets
  • Graphics
 
Each poster includes:
 
  • Text Feature
  • Definition
  • Example
 
If you enjoyed this resource and found it useful for your class and students, follow my store for more products.
 
Don't forget to leave a REVIEW on this product!
 
Looking for this resource in Spanish? Here’s the link:

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Ecosystems Vocabulary Games Ecosystems Vocabulary Games Ecosystems Vocabulary Games
ProfeCoins 30
Resource type Activity
Recommended age 9 - 13 years
File information pdf, 7 pages, 973 KB
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Take vocabulary learning to a whole new level with these vocabulary flashcards designed for 10 different games! Make your classes dynamic and fun while your students reinforce key terms through playful activities. This resource is perfect for keeping students engaged and actively learning.
 
You will find two sets of flashcards:
 
Set 1: 
It has 156 cards that include the word, the definition, and some pictures. When your students play this with set, they will realice that some flashcards may have different answers: for example, for the tiger image your students could choose the word consumer, tertiary consumer and carnivore. So the game can take different directions.
 
Set 2:
 
That's why in the second link you will find 100 flashcards with only words and definitions in case you or your students find it easier this way.
 
Games:
 
  • Memory
  • Around the world
  • Cowboys
  • Charades
  • Pictionary
  • Describe and guess
  • Oh! No!
  • Listen and pick
  • Inflatable hammer
  • Big bag toss
 
Vocabulary included:
  • Food chain
  • Food web
  • Trophic pyramid
  • Trophic levels
  • Producers
  • Consumers
  • Primary consumer
  • Secondary consumer
  • Tertiary consumer
  • Decomposers
  • Herbivore
  • Carnivore
  • Omnivore
  • Scavenger
  • Individual
  • Population
  • Community
  • Ecosystem
  • Habitat
  • Suited
  • Survive
  • Thrive
  • Competition
  • Adaptation
  • Organism
  • Biotic
  • Abiotic
  • Biome
  • Terrestrial biome
  • Aquatic biome
  • Estuary
  • Lake
  • Ocean
  • River
  • Deciduous forest
  • Rainforest
  • Savanna
  • Taiga
  • Tundra
  • Desert
  • Photosynthesis
  • Root
  • Stem
  • Leaf
  • Sunlight
  • Water
  • Air
  • Oxygen
  • Carbon dioxide
  • Glucose
 
In addition to the vocabulary cards, you'll find guides for each game.
 
Ideas for using this resource:
  1. For early finishers: Place the vocabulary cards in a designated area of the classroom and allow students who finish their tasks early to play a quick game, like "Pairs" or "Describe and Guess," to review the vocabulary while they wait for others.
  2. Science class center: Set up a learning center where students can rotate between different games, like "Charades" or "Pictionary," using the cards to reinforce key vocabulary. This is a fantastic way to review terms in small groups.
  3. Whole-class activity: Divide students into teams, give each team a set of cards, and have them compete in games like "Around the World" or "Target Practice" to see who can master the most terms. A fun and competitive way to review important concepts!
  4. Quick games to start or end the class: Use games like "Oh Snap!" or "Inflatable Hammer" at the beginning or end of class for a quick, fun review of vocabulary. Perfect for breaking the ice or reinforcing terms before a quiz.
  5. Vocabulary tournament: Organize a weekly game tournament using the cards. Each week, teams compete in different games (like "Cowboys" or "Listen and Pick") and earn points. At the end of the month, the team with the most points gets a prize or recognition.
 
If you enjoyed this resource and found it useful for your class and students, follow my store for more products.
 
Don't forget to leave a REVIEW for this product to earn TpT credits that you can use to purchase more resources!
 
Looking for this resource in Spanish? Here’s the link:

There are no comments yet, write one yourself!

Go and find different objects!
ProfeCoins 5
Resource type Worksheet
Recommended age 6 - 7 years
File information pdf, 1 pages, 95.9 KB
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Go outside and explore!!!
I love to take my students out, to another classroom or a different teaching stage. The idea is to go wherever you want and try to find different objects that are made of those materials. There are some objects that they might not be sure, but it doesn't matter, just what they think!
Before they go to a place, make sure there are objects for every material, and if not, place some in different locations.

At the end of the class, discuss with them what they found.
I did this activity with my friend Carmen Ortúzar.

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How can we protect our environment? How can we protect our environment? How can we protect our environment? How can we protect our environment?
ProfeCoins 10
Downloads count 7
Resource type Activity
Recommended age 8 - 10 years
File information pptx, 8 pages, 8.22 MB
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This is a short activity about different actions that we can make in order to take care of the enviroment.
At the end of the examples, the idea is to ask them if they know any other action that could help to take care of the environment. Then, there is a True of False activity to complete.
It is very important that students understand and see how they can help with little and ordinary actions, which can make a big change and difference.

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Pepperoni and Pizza Agreement Craft
ProfeCoins 20
Resource type Activity
Recommended age 6 - 8 years
File information pdf, 2 pages, 514 KB
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Objective: Understand and apply subject-verb agreement on a sentence.

This idea was taken from Pinterest. It is a fun activity that students enjoy a lot, because it is a different way to learn and apply grammar rules, rather than completing a worksheet. Besides, children love pizza! So they get really engaged with the activity by just looking at the title. They need to "build" the slice of pizza by pasting the pepperonis as flaps on the corresponding spaces, and following the instructions. They must also colour the pepperonis and the slice of pizza.
Make sure you review the content before having the students work on the craft. 
There is a picture on two of the pepperonis (they have different sizes), and students need to write a coherent sentence, according to each picture, on the corresponding space, and then they need to paste the pepperoni as a "flap" on its space (for example, if there is one dog running on one of the pepperonis, they need to write "The dog runS" on the space of that pepperoni). 
There is one of the pepperonis that does not have a picture, because students need to create their own picture and sentence.

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