Halloween y Día de muertos site
ProfeCoins 5
Downloads count 16
Resource type Activity
Recommended age 4 - 12 years
File information Private link to sites.google.com
Comments count 1
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Este sitio de internet es una recopilación de varias actividades con la temática de Halloween y Día de muertos. Tus alumnos podrán jugar, aprender y divertirse. 
Los juegos pueden ser guiados o para que ellos jueguen solos. 
Valentine's -Love & Friendship: 6 Valentine's Day Tools to Engage and Practice English (B1-B2 Level) Valentine's -Love & Friendship: 6 Valentine's Day Tools to Engage and Practice English (B1-B2 Level) Valentine's -Love & Friendship: 6 Valentine's Day Tools to Engage and Practice English (B1-B2 Level) Valentine's -Love & Friendship: 6 Valentine's Day Tools to Engage and Practice English (B1-B2 Level) Valentine's -Love & Friendship: 6 Valentine's Day Tools to Engage and Practice English (B1-B2 Level)
ProfeCoins 5
Resource type Activity
Recommended age 12 - 18 years
File information pdf, 24 pages, 11.8 MB
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Hello, hello! Teacher Kris here!

This resource is for English teachers. It's a compilation of 6 tools in a PDF with links to Google Drive, including lesson plans, resources, and presentations to support activities.

1. NEVER HAVE I EVER VALENTINES EDITION
2. NEVER HAVE I EVER HUGS EDITION
3. STOP VALENTINES EDITION
4. DYNAMIC “A-PRECIOS”
A dynamic activity for appreciating others.
5. LESSON PLAN Hugging: Embracing the Power of Human Connection
6. HUGGING PRESENTATION

The intention is to use Valentine's Day as a pretext to practice English, but above all, to share and create knowledge together. Through fun games, we can get to know and recognize each other. I've also added a lesson plan about the power of hugs and a ready-to-read presentation that will allow us to generate dialogue and learn about the opinions and experiences of our students. I love Valentine's Day because it's also my birthday, and I hope you enjoy this material as much as I do.

I'm sending you a big virtual hug, and Happy Valentine's Day!
Kris Mega

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Represent and Interpret data Line Graphs Task Cards and Google Form Represent and Interpret data Line Graphs Task Cards and Google Form Represent and Interpret data Line Graphs Task Cards and Google Form Represent and Interpret data Line Graphs Task Cards and Google Form Represent and Interpret data Line Graphs Task Cards and Google Form
ProfeCoins 20
Resource type Activity
Recommended age 8 - 13 years
File information Private link to docs.google.com
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This resource includes 5 different line graphs with 4 question each for students to analyze the information provided and answer questions.
You can find the questions in task cards where students will have to give an open answer and also as a Google Form with multiple choice questions.
Both are great activities to do with students as a way to check how is the understanding of the topic or to assess it.

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Back to school activities Back to school activities Back to school activities Back to school activities Back to school activities
ProfeCoins 30
Resource type Activity
Recommended age 6 - 18 years
File information Private link to docs.google.com
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On the first day of class, I have three objectives:
 
  1. To make my students feel accepted.
  2. To make my students feel loved.
  3. To have them enjoy themselves.

If I achieve this, they'll want to come back to study the next day. On the first day, don't worry about procedures, rules, or academics. You'll have plenty of time for that. But you only have one chance to make the first impression that your students will have of you.
 
This manual includes:
  • Ideas on how to turn the first day of class into a party for your students and thereby achieve these objectives.
  • An editable Canva template for creating an invitation for your students.
  • 2 activities to get to know the teacher.
  • 10 activities for students to get to know each other, and for you to start getting to know them a bit.

Activities:
  • Word search: find your classmates' names.
  • My object: select an object, take a photo, and describe why it's important to you.
  • My cubicle: decorate your cubicle with things that are meaningful to you.
  • Compliments hallway: walk through your classmates' cubicles and leave them a compliment, a quality, or something good you remember about them.
  • Create a calligram.
  • Star of truth: write an assertion about yourself in each corner of a star. Three must be true, and two false.
  • Star of truth: write five assertions about yourself, but you can only use a number or a word. Your classmates will have to guess what you mean with that information by asking you questions.
  • Unconventional puzzle.
  • My 10.
  • Friendship diagram.

The students' activities are available in Google Slide format if you want to use them that way, and in PowerPoint format for printing. If you prefer printed activities, you can use the Google Slide presentation as a guiding presentation for your students.
 
Some activities may need to be modified or adapted by the teacher.

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ProfeCoins 10
Resource type Assessment
Recommended age 8 - 12 years
File information Private link to docs.google.com
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This resource includes 5 different line graphs with 4 question each for students to analyze the information provided and answer questions.
You can find the questions in Google Form with multiple choice questions.
Both are great activities to do with students as a way to check how is the understanding of the topic or to assess it.

There are no comments yet, write one yourself!

The Cell Lesson Plan The Cell Lesson Plan The Cell Lesson Plan
ProfeCoins 90
Resource type Activity
Recommended age 9 - 12 years
File information pdf, 6 pages, 963 KB
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In this lesson plan, you will find EVERYTHING you need to work the animal and plant cells with your students. 
It is designed for 6 to 7 hours of class (1 hour = 45 min).
Activities:
  • Introduction: using an adaptation of the visible thinking routine "I used to think... Now I think..." students will complete an interactive notebook. 1 hour.
  • Exploration of the topic: research and construction of a model of animal and plant cells through project-based learning. 3 hours. 
  • Practice of acquired concepts: practice of acquired concepts through game-based learning. 1 to 2 hours. 
  • Assessment: assessment of concepts, evaluating both memorization and understanding and application of them. 
  • Extra or in-depth activity 
For each activity, you will find:
  • Time 
  • Methodology used 
  • Objectives 
  • Competences 
  • Materials 
  • Description of the activity with corresponding time 
  • Activation of prior knowledge 
  • Considerations for evaluation 
  • Modifications for students with educational needs and for high-achieving students 
***You can modify, copy, and paste the entire description of the didactic sequence to adapt it and use it in the format required by your educational institution.***
Considerations:
This lesson is designed for students to take notes in an interactive notebook that they paste into their notebooks. However, in the materials, you will find a digital study guide in case you prefer your students to work this way. 
All the materials you need are included in this lesson. If you use three slides from the teacher's presentation in the introduction, you will find them in the lesson plan. However, each of these materials is also attached as a file in case you find it more convenient to use them with your students. 
Materials:
  • Teacher's presentation 
  • Interactive notebook with instructions and answer guide 
  • Digital study guide 
  • Text "The Cell" 
  • Text "The Cell" (in-depth) 
  • YouTube video with a read-aloud of the text "The Cell" 
  • Quizlet game for activation of prior knowledge 
  • Steps, evaluation rubric, and checklist for the project 
  • Letter to parents - materials for the model 
  • Snowman game for activation of prior knowledge 
  • Vocabulary cards 
  • Game instructions. Includes instructions for the Memory and I Have... Who Has games, which are used in this lesson, as well as instructions for other games in case the teacher wants to explore other options. 
  • Memory game cards 
  • I Have... Who Has game cards 
  • Maze 
  • Crossword puzzle 
  • Evaluation cards 
  • Answers to evaluation cards 
  • Multiple-choice questions in Google Form format 
  • Extra or in-depth activity for students who finish early
If you are looking for this resource in Spanish, here is the link:

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Crisis and Conflict Resolution_ 4 Week Unit on Crisis and Conflict Solution with SDG Crisis and Conflict Resolution_ 4 Week Unit on Crisis and Conflict Solution with SDG Crisis and Conflict Resolution_ 4 Week Unit on Crisis and Conflict Solution with SDG Crisis and Conflict Resolution_ 4 Week Unit on Crisis and Conflict Solution with SDG Crisis and Conflict Resolution_ 4 Week Unit on Crisis and Conflict Solution with SDG
ProfeCoins 62
Resource type Project
Recommended age 10 - 18 years
File information Private link to drive.google.com
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4 Week Unit on Crisis and Conflict Solution with SDG

Hello, hello there!
My name is Kristen, and this is a 4 week unit.
Engage and inspire your 6th to 12th-grade students with this exciting and immersive 4-week unit on crisis and conflict solution, integrated with essential Sustainable Development Goals (SDGs) such as reducing inequalities, promoting quality education, and establishing peace, justice, and strong institutions. This unit is specifically designed to foster critical thinking, empathy, and global citizenship skills among your students, all while exploring the power of photography and photojournalism in conflict resolution.
Key Features of the Unit:
  1. Create a Conflict Word Web: Kickstart the unit by building a comprehensive understanding of conflict through the creation of a conflict word web. Students will delve into the different aspects and causes of conflicts, enhancing their vocabulary and analytical skills.
  2. Hone Your Skills as a Photographer: Discover the art of photography and empower your students to express their perspectives on conflicts and their potential solutions. Engage them in fun and interactive photography exercises, fostering creativity and visual storytelling abilities.
  3. Investigate Global Conflicts: Encourage students to delve into real-world conflicts and crises, analyzing their causes, consequences, and potential solutions. This inquiry-based approach will ignite their curiosity, research skills, and broaden their global awareness.
  4. Create a Photojournalism Story about a Conflict Scenario: In this exciting phase of the unit, students will combine their newfound photography skills with their research on global conflicts to create compelling photojournalism stories. They will learn the power of visual narratives and explore how photography can promote conflict resolution and social change.
Key Questions Addressed:
  • What is conflict, and why is it important to understand conflict?
  • Why is dialogue essential in preventing the escalation of conflict?
  • How can photography and photojournalism be used to promote conflict resolution?
Benefits for Teachers:
  • Comprehensive lesson plans with clear learning objectives and step-by-step instructions.
  • Varied and engaging activities that cater to different learning styles.
  • An integrated approach to teach conflict resolution, empathy, and critical thinking skills.
  • Opportunities for cross-curricular connections with language arts, social studies, and visual arts.
  • Access to ready-to-use worksheets, graphic organizers, and assessment tools.
Benefits for Students:
  • Active and collaborative learning experiences that encourage student participation.
  • Development of critical thinking and problem-solving skills.
  • Enhanced global awareness and empathy towards diverse conflicts and communities.
  • Opportunities for creative expression through photography and visual storytelling.
  • A deeper understanding of the Sustainable Development Goals and their relevance in today's world.
Included 3 Files:
  1. PDF Presentation
  2. PDF Worksheets
  3. Google Slides
Don't miss this opportunity to empower your students with skills for conflict resolution and understanding, equip them with the tools they need to make a positive impact on the world.

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Google Form Expresiones algebraicas
ProfeCoins 10
Downloads count 1
Resource type Assessment
Recommended age 10 - 14 years
File information Private link to docs.google.com
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Este recurso incluye 20 problemas para evaluar la comprensión de las expresiones algebraicas.

Se encuentra en formato Google Form de forma que una vez que los estudiantes terminen de realizarlo obtendrán la calificación de su trabajo sin necesidad de que el docente invierta tiempo calificando.

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Formulario prevención abuso sexual
ProfeCoins 10
Resource type Socialemotional development
Recommended age 10 - 18 years
File information Private link to forms.gle
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Formulario Google para ser trabajado en orientación por profesores jefes, tutores, orientadores, psicólogos con los apoderados.
Recoge información acerca de la percepción que tienen los apoderados de si están preparados o no para conversar temas sensibles como la prevención del abuso.
Cuando accedas al link del cuestionario me avisas para darte la opción de copia y así llegan las respuestas a tu correo.

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Autoevaluación del desempeño en clases remotas.
ProfeCoins 5
Downloads count 3
Resource type Assessment
Recommended age 10 - 18 years
File information Private link to docs.google.com
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Formulario google genérico y editable para que los estudiantes evalúen su proceso de aprendizaje de manera remota, ayuda a tener una visión más objetiva y completa de la autopercepción de cada estudiante  y del curso en general.
La evaluación cuenta con 8 preguntas objetiva y 1 abierta, y tiene un puntaje asignado en caso de que desee calificar.
En mi caso particular realizo 2 tipos de autoevaluaciones, la  producción de un video en el que responden a preguntas metacognitivas y esta.
¡Que les sea de provecho!


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