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Empowering Global Citizens: 4-Week Political Participation Unit with SDGs Empowering Global Citizens: 4-Week Political Participation Unit with SDGs Empowering Global Citizens: 4-Week Political Participation Unit with SDGs Empowering Global Citizens: 4-Week Political Participation Unit with SDGs Empowering Global Citizens: 4-Week Political Participation Unit with SDGs
ProfeCoins 50
Resource type Worksheet
Recommended age 12 - 18 years
File information Private link to drive.google.com
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Hello, hello!

Over the course of 4 weeks, your students will have the opportunity to explore and understand the importance of political and civic participation in civil society, in alignment with some of the Sustainable Development Goals (SDGs). Through this lesson, they will learn that the lack of political and civic participation is a global issue that affects the quality of democracy and governance around the world.

Students will explore the SDGs that are aligned with political and civic participation, such as Goal 16: Peace, Justice and Strong Institutions. They will gain an understanding of the importance of these goals, how they relate to political participation, and how they contribute to the overall sustainability of our world.

They will gain a better understanding of the role of global citizens in promoting political participation and will learn how they can become active, committed, and well-informed global citizens themselves. By the end of this lesson, students will have developed the skills and knowledge necessary to engage in politics and civic activities in their own communities, becoming valuable agents of change in creating a more sustainable world.

Kris Mega

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The Cell Lesson Plan The Cell Lesson Plan The Cell Lesson Plan
ProfeCoins 90
Resource type Activity
Recommended age 9 - 12 years
File information pdf, 6 pages, 963 KB
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In this lesson plan, you will find EVERYTHING you need to work the animal and plant cells with your students. 
It is designed for 6 to 7 hours of class (1 hour = 45 min).
Activities:
  • Introduction: using an adaptation of the visible thinking routine "I used to think... Now I think..." students will complete an interactive notebook. 1 hour.
  • Exploration of the topic: research and construction of a model of animal and plant cells through project-based learning. 3 hours. 
  • Practice of acquired concepts: practice of acquired concepts through game-based learning. 1 to 2 hours. 
  • Assessment: assessment of concepts, evaluating both memorization and understanding and application of them. 
  • Extra or in-depth activity 
For each activity, you will find:
  • Time 
  • Methodology used 
  • Objectives 
  • Competences 
  • Materials 
  • Description of the activity with corresponding time 
  • Activation of prior knowledge 
  • Considerations for evaluation 
  • Modifications for students with educational needs and for high-achieving students 
***You can modify, copy, and paste the entire description of the didactic sequence to adapt it and use it in the format required by your educational institution.***
Considerations:
This lesson is designed for students to take notes in an interactive notebook that they paste into their notebooks. However, in the materials, you will find a digital study guide in case you prefer your students to work this way. 
All the materials you need are included in this lesson. If you use three slides from the teacher's presentation in the introduction, you will find them in the lesson plan. However, each of these materials is also attached as a file in case you find it more convenient to use them with your students. 
Materials:
  • Teacher's presentation 
  • Interactive notebook with instructions and answer guide 
  • Digital study guide 
  • Text "The Cell" 
  • Text "The Cell" (in-depth) 
  • YouTube video with a read-aloud of the text "The Cell" 
  • Quizlet game for activation of prior knowledge 
  • Steps, evaluation rubric, and checklist for the project 
  • Letter to parents - materials for the model 
  • Snowman game for activation of prior knowledge 
  • Vocabulary cards 
  • Game instructions. Includes instructions for the Memory and I Have... Who Has games, which are used in this lesson, as well as instructions for other games in case the teacher wants to explore other options. 
  • Memory game cards 
  • I Have... Who Has game cards 
  • Maze 
  • Crossword puzzle 
  • Evaluation cards 
  • Answers to evaluation cards 
  • Multiple-choice questions in Google Form format 
  • Extra or in-depth activity for students who finish early
If you are looking for this resource in Spanish, here is the link:

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Exit Ticket "KWL"
Free!
Downloads count 29
Resource type Activity
Recommended age 8 - 11 years
File information pdf, 1 pages, 132 KB
Comments count 2
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This exit ticket is given to the students at the beginning of the first lesson of plants. They complete the 2 first columns with what they know and what they would like to learn about plants,  before starting the lesson, and after discussing about the importance of plants and introducing their structure and functions of each part, students complete the last column with one new thing they learnt about plants during that lesson. Then, they give it to the teacher, so he/she can check how much students knew before the class and how they are learning, to set a "start point".
VALENTINE'S DAY - TAYLOR'S VERSION VALENTINE'S DAY - TAYLOR'S VERSION VALENTINE'S DAY - TAYLOR'S VERSION VALENTINE'S DAY - TAYLOR'S VERSION
ProfeCoins 20
Resource type Worksheet
Recommended age 8 - 18 years
File information Private link to drive.google.com
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Are you thinking about doing something great for Valentine's Day? Sure you're thinking about the most famous singer now to create a lesson.
Taylor Swift can help us to motivate our students to learn new vocabulary and practice pronunciation.
In this product, you will find:
1. Banner: "Home is where the heart is" from London Boy song. (Lover Album)
2 A worksheet:
  • Part I: Vocabulary - Unscramble the words related to love.
  • Part II: Listening - Lover song - Complete it with the missing words
  • Part III: Writing - A kindness note to your classmate.
3. Guess the romantic movie with emojis: A warm-up activity
Hope this product can be useful for you.

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Counting the days at school Counting the days at school Counting the days at school Counting the days at school Counting the days at school
ProfeCoins 35
Resource type Activity
Recommended age 5 - 9 years
File information pptx, 22 pages, 16.6 MB
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A fun, dynamic and interactive activity to count the days at school and practice in a daily basis different ways of representing numbers.

Project this resource, either in an online or presential lesson.

This resource includes 9 different versions and a division to represent numbers bigger than 100 (hundreds, tens and ones) and another to represent numbers smaller than 100 (tens and ones).

9 different versions:
  • Number, word number, place value, bar model, number bonds, ten frames, comparing (<) and count 1 more and 1 less. 
  • Number, word number, place value, bar model, number bonds, ten frames, comparing (<) and count 5 more and 5 less.
  • Number, word number, place value, bar model, number bonds, ten frames, comparing (<) and count 10 more and 10 less.
  • Number, word number, place value, bar model, addition sentence, ten frames, comparing (<) and count 1 more and 1 less.  
  • Number, word number, place value, bar model, addition sentence, ten frames, comparing (<) and count 5 more and 5 less.
  • Number, word number, place value, bar model, addition sentence, ten frames, comparing (<) and count 10 more and 10 less.  
  • Number, word number, place value, bar model, addition and subtraction sentence, ten frames, comparing (<) and count 1 more and 1 less.  
  • Number, word number, place value, bar model, addition and subtraction sentence, ten frames, comparing (<) and count 5 more and 5 less.  
  • Number, word number, place value, bar model, addition and subtraction sentence, ten frames, comparing (<) and count 10 more and 10 less.  
You will receive a Power Point in which you will be able to interact and move little black circles to complete the ten frames.

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Crustaceans Graphic Organizer
ProfeCoins 10
Resource type Worksheet
Recommended age 7 - 9 years
File information pdf, 1 pages, 383 KB
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CN02 OA2: Identify, describe and classify characteristics of invertebrate animals, such as insects, arachnids and crustaceans, among others, and compare them with vertebrate animals. 

This worksheet is a good chance to begin with guided investigation. The idea is for students to research about crustaceans and complete the graphic organizer with the information they find. They don't necessarily need to research in books or in the internet, but they may also use worksheets, videos and Power Points from their 
Science lessons or their Science notebook to look for the information. It depends on the kind of activity the teacher wants to use it for.

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Insect Facts
ProfeCoins 10
Resource type Worksheet
Recommended age 7 - 9 years
File information pdf, 1 pages, 82.6 KB
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CN02 OA2: Identify, describe and classify characteristics of invertebrate animals, such as insects, arachnids and crustaceans, among others, and compare them with vertebrate animals. 

This worksheet is a good chance to begin with guided investigation. 
The idea is for students to research about insects and complete the worksheet with the information they find. They don't necessarily need to research in books or in the internet, but they may also use worksheets, videos and Power Points from their Science lessons or their Science notebook to look for the information. It depends on the kind of activity the teacher wants to use it for.

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Present Simple Present Simple
ProfeCoins 5
Downloads count 2
Resource type Lesson
Recommended age 11 - 18 years
File information Private link to www.canva.com
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Esta presentación tiene como objetivo proporcionar una visión completa del Presente Simple en inglés.

Contiene: 
  • Explicación
  • Reglas de la conjugación en tercera persona 
  • Ejemplos
  • Ejercicios 
  • Enlaces para ejercicios online de listenig y reading 
Espero te funcione, como lo ha sido para mi :) 

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Present perfect simple Present perfect simple Present perfect simple Present perfect simple Present perfect simple
ProfeCoins 20
Downloads count 2
Resource type Worksheet
Recommended age 5 - 18 years
File information pptx, 144 pages, 7.18 MB
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Lesson 1: In this lesson, you learned what the Present Perfect Simple is and how to form it using the auxiliary verb "have" or "has" followed by the past participle of the main verb.

Lesson 2: You learned how to correctly form the Present Perfect Simple by following the structure of subject + have/has + past participle of the verb.

Lesson 3: You explored the use of the Present Perfect Simple to talk about past experiences, recently completed actions, and present results of past actions.

Lesson 4: You learned about common words and expressions used with the Present Perfect Simple, such as "just," "already," "yet," and "ever."

Lesson 5: You discovered how to use the Present Perfect Simple with time expressions like "today," "this week," "recently," and "lately."

Lesson 6: You learned about forming questions and answers in the Present Perfect Simple, using the inversion of the auxiliary verb and subject, as well as the corresponding affirmative and negative responses.

Lesson 7: You explored the use of the Present Perfect Simple with the words "just" and "already" in affirmative and negative sentences to indicate completed actions in relation to the present.

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Bundle Genetics Vocabulary Bundle Genetics Vocabulary Bundle Genetics Vocabulary Bundle Genetics Vocabulary
ProfeCoins 28
Resource type Activity
Recommended age 9 - 13 years
File information Private link to docs.google.com
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Take genetics vocabulary learning to the next level with this incredible bundle that includes everything you need to help your students learn in a fun and engaging way! From clear definition cards to 10 exciting vocabulary games, this pack is perfect for keeping students motivated and actively learning key concepts. Plus, by purchasing the bundle, you save money compared to buying each resource individually.
 
Includes:
1. 16 cards with the most relevant vocabulary in the topic
2. 16 cards for the game "I have... Who has..."
3. 32 cards for TEN different games:
  • Memory
  • Around the world
  • Cowboys
  • Charades
  • Pictionary
  • Describe and guess
  • Oh! No!
  • Listen and pick
  • Inflatable hammer
  • Big bag toss
4. Game instructions
 
Vocabulary included:
  • Genetics
  • Inheritance
  • Offspring
  • Genes
  • DNA
  • Chromosomes
  • Traits
  • Physical Traits
  • Personality Traits
  • Inherited Traits
  • Acquired Traits
  • Dominant Gene
  • Recessive Gene
  • Innate Behavior
  • Acquired Behavior
  • Punnett Square
 
Ideas for using this resource:
  1. Active Word Wall: Use the cards to create a word wall in your classroom, adding new words each week. Students can refer to the wall during genetics lessons or related activities.
  2. Vocabulary Scavenger Hunt: Organize a treasure hunt in your classroom where students search for vocabulary cards that match definitions or examples you provide.
  3. For Early Finishers: Place the vocabulary cards in a designated area of the class, and allow early finishers to play a quick game like "Matching Pairs" or "Describe and Guess" to review vocabulary while waiting for others.
  4. Science Learning Center: Set up a learning center where students rotate through different games like "Charades" or "Pictionary," using the cards to reinforce key vocabulary. It’s a fantastic way to review terms in small groups.
  5. Whole-Class Activity: Divide students into teams, provide each team with a set of cards, and have them compete in games like "Around the World" or "Target Practice" to see who can master more terms. A competitive and exciting way to review important concepts!
  6. Quick Games at the Start or End of Class: Use games like "Oh No!" or "Inflatable Hammer" at the beginning or end of class for a quick, fun review of vocabulary. Perfect for breaking the ice or reinforcing terms before a test.
  7. Vocabulary Tournament: Organize a weekly game tournament using the cards. Each week, teams compete in different games (like "Cowboys" or "Listen and Choose"), accumulating points. At the end of the month, the team with the most points wins a prize or recognition.
 
This bundle is ideal for ensuring your students master genetics vocabulary while having fun, and it's available at a special price when you purchase it all together!
 
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Looking for this resource in Spanish? Here’s the link:

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