Juego Print & Play - LOTERÍA Educación Física
ProfeCoins 10
Downloads count 53
Resource type Activity
Recommended age 5 - 14 years
File information Private link to drive.google.com
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28 de Mayo
Día internacional del Juego


Como sabemos, cada día cobra más importancia el rol del juego dentro de la educación, nadie desconoce que para los niños es motor de descubrimiento y curiosidad efectivo. Dice el reconocido Francisco Mora Teruel que el juego “es el arma más poderosa del aprendizaje”, por lo tanto, podemos considerarla la herramienta más eficaz que tenemos a nuestra disposición en el difícil arte de educar. Si logramos hacer que nuestros alumnos y alumnas quieran conocer aquello que deben aprender, habremos dado un gran primer paso en nuestra labor.

En ese contexto comparto con ustedes una Lotería de Educación Física y Salud en versión print & play, (imprimir y jugar), recurso didáctico para ser utilizado por los más pequeños (y no tanto) en el colegio o en sus casas.

Esta Lotería está diseñada para estimular en nuestras niñas y niños el aprendizaje de los números, la lectura y el inglés en forma didáctica y entretenida, utilizando conceptos relacionados a la asignatura de Educación Física y Salud.

Al igual que muchas loterías utilizadas en el contexto educativo, esta permite ampliar el vocabulario y aprender nuevas palabras en español y también en inglés. Estimula la percepción, discriminación y memoria visual y auditiva, potencia la atención, mejora la coordinación óculo manual al marcar los números o conceptos y desarrolla habilidades pragmáticas tales como el “control de impulsos” y el “manejo de la ansiedad”, entre otros beneficios psicosociales asociados al jugar en familia.

Adjunto 48 tableros en español y los mismos 48 en inglés, una plantilla con todos los conceptos para marcar las imágenes que van saliendo y una imagen de cómo jugar, aunque seguramente ya todos han vivido la experiencia de jugar una Lotería.

*ACTUALIZACIÓN*

RULETA PARA EL SORTEO: https://wheelofnames.com/p8j-hn4


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Juego Print & Play - MemoricEFi (Memorice)
ProfeCoins 5
Downloads count 60
Resource type Activity
Recommended age 6 - 12 years
File information Private link to drive.google.com
Download
28 de Mayo
Día internacional del Juego


Como sabemos, cada día cobra más importancia el rol del juego dentro de la educación, nadie desconoce que para los niños es motor de descubrimiento y curiosidad efectivo. Dice el reconocido Francisco Mora Teruel que el juego “es el arma más poderosa del aprendizaje”, por lo tanto, podemos considerarla la herramienta más eficaz que tenemos a nuestra disposición en el difícil arte de educar. Si logramos hacer que nuestros alumnos y alumnas quieran conocer aquello que deben aprender, habremos dado un gran primer paso en nuestra labor.

En ese contexto comparto con ustedes la Versión Print & Play (Imprimir y Jugar) del Juego Memorice de Educación Física. Para jugar en familia y divertirse aprendiendo con los más pequeños en el colegio o en sus casas.

¡Imprime, recorta y a JUGAR!

Cartas con conceptos relacionados a la asignatura de Educación Física y Salud, además con la traducción del vocabulario en Inglés y para los más pequeños las palabras separadas en sílabas para fortalecimiento del inicio a la Lectura.

* Debe imprimir 2 hojas de la plantilla1 y la plantilla2 y 4 de la plantilla3_atras (esta última no es requisito para jugar).
* Se recomienda pegar impresión de la carta en un cartón para jugarlo de manera más efectiva.
* Tutorial de cómo jugar en imágenes adjuntas.

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Juego Print&Play - Junta 5
ProfeCoins 15
Downloads count 61
Resource type Activity
Recommended age 10 - 16 years
File information Private link to drive.google.com
Comments count 4
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NUEVO JUEGO, EN VERSIÓN PRINT&PLAY.

JUNTA 5; es un entretenido juego de cartas para aprender conceptos de Habilidades Motrices Básicas y Capacidades Físicas, mientras se refuerza la Lateralidad, Direccionalidad, Atención, Toma de Decisiones, Memoria y Velocidad de Reacción, entre muchas otras caracteristicas que descubrirás mientras juegas.

Espero que les guste y les sirva mucho... ¡ABRAZOS!

013 NIVELES E IMPRESIONES PARA RRSS.jpg
Spanish Syllabic Dice Vocabulary Syllabary L and R Syllabary Dado Silábico Trabadas Spanish Syllabic Dice Vocabulary Syllabary L and R Syllabary Dado Silábico Trabadas Spanish Syllabic Dice Vocabulary Syllabary L and R Syllabary Dado Silábico Trabadas Spanish Syllabic Dice Vocabulary Syllabary L and R Syllabary Dado Silábico Trabadas Spanish Syllabic Dice Vocabulary Syllabary L and R Syllabary Dado Silábico Trabadas
ProfeCoins 30
Resource type Activity
Recommended age 4 - 10 years
File information pdf, 29 pages, 2.35 MB
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CONTENTS:
 
13 color dice
13 black and white dice
 
INSTRUCTIONS:
 
Print, cut out and use these dice to review the stuck syllables, associating them with each other, for greater recognition.
  
We suggest printing this product on thick paper or cardboard, for better use.

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Crowns Hat Craft to Cut Jungle Animals Play Color Crowns Hat Craft to Cut Jungle Animals Play Color Crowns Hat Craft to Cut Jungle Animals Play Color Crowns Hat Craft to Cut Jungle Animals Play Color Crowns Hat Craft to Cut Jungle Animals Play Color
ProfeCoins 35
Resource type Activity
Recommended age 4 - 10 years
File information pdf, 24 pages, 5.81 MB
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CONTENTS:
20 color

INSTRUCTIONS:

Wear these spectacular crowns, while having fun with the animals of the jungle. Use them in your leisure activities, as well as in parties and games, among other activities. 

Print, cut out and join the parts to form the crown. You can staple or glue them before their posture, according to the size of the head, so that they fit perfectly to each measurement. 

This is a great opportunity to practice trimming and decorating skills while having fun. 

We suggest printing this product on thick paper or cardboard, for better use.

ANIMALS INCLUDED: 
Ant 
Amadillo 
Tiger 
Anaconda 
Beetle 
Jaguar 
Capybara 
Panther 
Baboon 
Piranha 
Macaw 
Orangutan 
Alligator 
Titi monkey 
Pink dolphin 
Millipede 
Mosquito 
Mantis 
Parrot 
Bat

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Crowns Hat Craft to Cut Jungle Animals Play Color 2 Crowns Hat Craft to Cut Jungle Animals Play Color 2 Crowns Hat Craft to Cut Jungle Animals Play Color 2 Crowns Hat Craft to Cut Jungle Animals Play Color 2 Crowns Hat Craft to Cut Jungle Animals Play Color 2
ProfeCoins 35
Resource type Activity
Recommended age 4 - 10 years
File information pdf, 24 pages, 5.74 MB
Download
CONTENTS:
20 color

INSTRUCTIONS:
Wear these spectacular crowns, while having fun with the animals of the jungle. Use them in your leisure activities, as well as in parties and games, among other activities. 

Print, cut out and join the parts to form the crown. You can staple or glue them before their posture, according to the size of the head, so that they fit perfectly to each measurement. 

This is a great opportunity to practice trimming and decorating skills while having fun. 

We suggest printing this product on thick paper or cardboard, for better use.

ANIMALS INCLUDED: 
Toucan 
Elephant 
Arrow frog 
Leopard 
Tapir 
Snail 
Gorilla 
Anteater 
Electric eel 
Turtle 
Howler monkey 
Wasp 
Sloth
Chimpanzee 
Otter 
Giant cockroach 
Dragonfly 
Butterfly 
Quetzal 
Harpy eagle

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Domino-addition memory match game Domino-addition memory match game
ProfeCoins 5
Resource type Activity
Recommended age 6 - 7 years
File information pdf, 5 pages, 290 KB
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What a fun game to play! The classic memory match game, only this time, it helps us to work on addition with visual representation and the addition fact.

Instructions for the teacher:
-Print the first 2 pages of dominoes and addition facts to practice sum up to 9.
-Print the 4 pages of dominoes and addition facts to practice sum up to 18.
-I always recommend to cut only the boarders and paste them on construction paper. After that I cut each card and laminate it so they can last.
-Make as much copies as groups of students.
-Keep the cards organize separating them with clips or elastic bands.

Instructions for the game:
-Divide the classroom in groups of 3-4 students, give each group a set of cards.
-The students have to lay all of the cards upside-down on the table and mix them up.
-For deciding on which students start, I usually use different techniques (e.g: the oldest on the group, the one with the closer birthday, the one with fewer siblings, the one with more pets, etc) or they can choose.
-Each turn the student have to pick 2 cards, if they get a matching pair they keep it, and if not, they have to return the cards to the group.

The student with more pairs wins!

Disclaimer: I downloaded this resource from superteacherworksheets with a paid account.

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I have ... who has....? addition game I have ... who has....? addition game I have ... who has....? addition game
ProfeCoins 5
Resource type Activity
Recommended age 6 - 7 years
File information pdf, 7 pages, 173 KB
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The best game to play with the entire classroom and practice different skills:
-Reading numbers and operations.
-Pronunciation.
-Menthal math
-Addition with one digit addens.
-Attention and concentration.

Suggestions:
Print out the “I Have, Who Has” flashcards on card stock or paste the sheet on construction paper, cut each card and laminate them so they will last for many years to come.

How to play the game?:
Distribute the cards randomly to your students (some students may get more than one card)
Select a student to begin by reading their card aloud (example: I have 14. Who has 3+4?)
The student who has the card with the correct answer to the previous student’s
“Who Has...” question reads their card aloud (example: I have 7. Who has 10+5?) And so on.
Students must listen for their turn and try not to break the chain.
When the chain circles around to the first student, the game is over.

Practice the game once with your students so they understand how the game works, then see if they can “beat the timer.” Set a timer for 2 minutes, 5 minutes, or whatever. Challenge them to finish the game before the timer goes off.

Disclaimer: I downloaded this resource from superteacherworksheets with a paid account.

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Sight Words Dominoes Sight Words Dominoes
ProfeCoins 5
Resource type Activity
Recommended age 6 - 8 years
File information pdf, 3 pages, 228 KB
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I made this template to play sight words dominoes. I use it in learning centers. 
Ask them to read and spell the words aloud. You can download this or print a customized set https://sightwords.com/sight-words/games/dominoes/

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Number Sets Decimal Place Value Game Number Sets Decimal Place Value Game Number Sets Decimal Place Value Game Number Sets Decimal Place Value Game Number Sets Decimal Place Value Game
ProfeCoins 10
Resource type Activity
Recommended age 10 - 12 years
File information pdf, 78 pages, 5.81 MB
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In this resource you will find two sets of numbers to print so the students can play with them. One set is US letter size and the other in half US letter.

How to play:
1.Divide the classroom in groups.
2.Give each group a set of digits from 0 to 9, a comma and a point.
3.Give each group a Number Guide.
4.The team must choose a leader to read the numbers aloud. The leader reads the number and the rest of the team members have to make the number with the digits.
5.If the number is correct, the leader checks it un the Number Guide.
6.The teacher can pick up the Number Guide at the end of the game to check the results.

Another idea of how to play:
1.Divide the classroom in groups.
2.Give each group a set of digits from 0 to 9, a comma and a point.
3.Give each group a Number Guide.
4.The team has to choose a leader to make the numbers that are in the Number Guide with the digits. The rest of the team have to read the number aloud. The leader checks the numbers that are well read in the Number Guide..
5.The teacher can pick up the Number Guide at the end of the game to check the results.
6.Th team members can also compite to be the first one reading the number correctly aloud.

This game is ideal to use it in one of the Math Centers!

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