Filter results

0 filters applied

Decoración Capibara Welcome Decoración Capibara Welcome Decoración Capibara Welcome Decoración Capibara Welcome
ProfeCoins 10
Downloads count 2
Resource type Lesson
Recommended age 4 - 15 years
File information pdf, 8 pages, 7.76 MB
Download
Este es un recurso diseñado para decorar la sala de clases con una temática divertida y muy tierna como lo son los capibaras. Esto ayuda a que nuestros estudiantes se sientan validados ya que estamos tomando en cuenta sus gusto e intereses. 

There are no comments yet, write one yourself!

Incentive Chart
ProfeCoins 5
Resource type Socialemotional development
Recommended age 7 - 9 years
File information pdf, 1 pages, 267 KB
Download
My students love incentive charts. It helps them to feel motivated and engaged. I give them stickers when they have achieved something. It can be about the subject or just related to their behaviour. If they complete the chart, they get a prize.
The pictures are from productionpollockco and Kidaha Pixabay 

There are no comments yet, write one yourself!

Interactive Bulletin Board Decimal Numbers Introductory Activity Interactive Bulletin Board Decimal Numbers Introductory Activity Interactive Bulletin Board Decimal Numbers Introductory Activity Interactive Bulletin Board Decimal Numbers Introductory Activity Interactive Bulletin Board Decimal Numbers Introductory Activity
ProfeCoins 10
Resource type Activity
Recommended age 10 - 12 years
File information pdf, 28 pages, 2.01 MB
Download
This resource is excellent to introduce the topic of decimal numbers. And you may use it during the whole unit to keep the students motivated and engaged during the unit.

The objective of this activity is that each student shares with the rest of the classroom the previous knowledge they have about decimal numbers, what they want to learn and what they will be learning during the unit.

For this, the students will build a tree pasting different figures in an specific place of the classroom designated by the teacher. In the trunk, the students will paste the activities related to previous knowledge:
- In which daily life situations do you think we could use decimal numbers?
-What do you want to learn about decimal numbers?
In the leaves, the work that will be done during the unit.
-In which daily life situation do we use decimal numbers?
-Have you found the answer to any of the questions posed at the beginning of the unit?
If the teacher prefers not to build the tree, the activity can be done just pasting the figures in a wall.
The teacher must designate a space or a wall of the classroom that will be the visible learning wall. This will be use to paste all the activities.

You will also find workshops to evaluate the work done by the students.
Includes:
1. Directions for teachers.
2. Directions for students in two different formats.
3. 4 types of figures to be printed and copied by the teacher for the students to write their answers.
4. Directions to assemble the pockets that will be use to store the figures.
5. 4 pockets (with the image of the matching figure) to store the figures.
6. Three guides for the teacher to do follow ups:
- Decimals in real life situations.
- Students questions.
- Student answers.
7. Two workshops for the students:
- In which daily life situations do we use decimal numbers?
- Questions and answers.

There are no comments yet, write one yourself!

Character Autopsy
Free!
Downloads count 2
Resource type Activity
Recommended age 10 - 14 years
File information Private link to docs.google.com
Download
I used this activity for a character analysis, this could be used for any novel. What really engaged my students at first was the name of the activity. If you want to add more body parts you can or students could think of some.

There are no comments yet, write one yourself!

Genetics Vocabulary Games Genetics Vocabulary Games Genetics Vocabulary Games
ProfeCoins 20
Resource type Activity
Recommended age 10 - 13 years
File information Private link to docs.google.com
Download
Take vocabulary learning to a whole new level with these vocabulary cards designed for 10 different games! Make your classes dynamic and fun while your students reinforce key terms through playful activities. This resource is perfect for keeping students engaged and actively learning.
 
It includes 32 cards that can be used to play TEN different games!
 
  • Memory
  • Around the world
  • Cowboys
  • Charades
  • Pictionary
  • Describe and guess
  • Oh! No!
  • Listen and pick
  • Inflatable hammer
  • Big bag toss
 
Vocabulary included:
  • Genetics
  • Heredity
  • Offspring
  • Genes
  • DNA
  • Chromosomes
  • Traits
  • Physical traits
  • Personality traits
  • Inherited traits
  • Acquired traits
  • Dominant gene
  • Recessive gene
  • Innate behavior
  • Acquired behavior
  • Punnett square
 
In addition to the vocabulary cards, you'll find guides for each game.
 
Ideas for using this resource:
  1. For early finishers: Place the vocabulary cards in a designated area of the classroom and allow students who finish their tasks early to play a quick game, like "Pairs" or "Describe and Guess," to review the vocabulary while they wait for others.
  2. Science class center: Set up a learning center where students can rotate between different games, like "Charades" or "Pictionary," using the cards to reinforce key vocabulary. This is a fantastic way to review terms in small groups.
  3. Whole-class activity: Divide students into teams, give each team a set of cards, and have them compete in games like "Around the World" or "Target Practice" to see who can master the most terms. A fun and competitive way to review important concepts!
  4. Quick games to start or end the class: Use games like "Oh Snap!" or "Inflatable Hammer" at the beginning or end of class for a quick, fun review of vocabulary. Perfect for breaking the ice or reinforcing terms before a quiz.
  5. Vocabulary tournament: Organize a weekly game tournament using the cards. Each week, teams compete in different games (like "Cowboys" or "Listen and Pick") and earn points. At the end of the month, the team with the most points gets a prize or recognition.
 
If you enjoyed this resource and found it useful for your class and students, follow my store for more products.
 
Don't forget to leave a REVIEW for this product!
 
Looking for this resource in Spanish? Here’s the link:

There are no comments yet, write one yourself!

Games to Practice Features Of Informative Text Games to Practice Features Of Informative Text Games to Practice Features Of Informative Text
ProfeCoins 20
Resource type Activity
Recommended age 9 - 13 years
File information pdf, 7 pages, 924 KB
Download
Take vocabulary learning to a whole new level with these vocabulary flashcards designed for 10 different games! Make your classes dynamic and fun while your students reinforce key terms through playful activities. This resource is perfect for keeping students engaged and actively learning.
 
It includes 64 flashcards that can be used to play TEN different games!
 
  • Memory
  • Around the world
  • Cowboys
  • Charades
  • Pictionary
  • Describe and guess
  • Oh! No!
  • Listen and pick
  • Inflatable hammer
  • Big bag toss
 
Features included:
  • Table of contents
  • Index
  • Glossary
  • Heading
  • Subheadings
  • Keywords
  • Photographs
  • Illustrations
  • Captions
  • Diagram
  • Labels
  • Timelines
  • Text Boxes
  • Maps
  • Bullets
  • Graphics
 
In addition to the vocabulary cards, you'll find guides for each game.
 
Ideas for using this resource:
  1. For early finishers: Place the vocabulary cards in a designated area of the classroom and allow students who finish their tasks early to play a quick game, like "Pairs" or "Describe and Guess," to review the vocabulary while they wait for others.
  2. Science class center: Set up a learning center where students can rotate between different games, like "Charades" or "Pictionary," using the cards to reinforce key vocabulary. This is a fantastic way to review terms in small groups.
  3. Whole-class activity: Divide students into teams, give each team a set of cards, and have them compete in games like "Around the World" or "Target Practice" to see who can master the most terms. A fun and competitive way to review important concepts!
  4. Quick games to start or end the class: Use games like "Oh Snap!" or "Inflatable Hammer" at the beginning or end of class for a quick, fun review of vocabulary. Perfect for breaking the ice or reinforcing terms before a quiz.
  5. Vocabulary tournament: Organize a weekly game tournament using the cards. Each week, teams compete in different games (like "Cowboys" or "Listen and Pick") and earn points. At the end of the month, the team with the most points gets a prize or recognition.
 
BONUS!
 
16 posters that cover the different Features of Informative Text:
 
  • Table of contents
  • Index
  • Glossary
  • Heading
  • Subheadings
  • Keywords
  • Photographs
  • Illustrations
  • Captions
  • Diagram
  • Labels
  • Timelines
  • Text Boxes
  • Maps
  • Bullets
  • Graphics
 
Each poster includes:
 
  • Text Feature
  • Definition
  • Example
 
If you enjoyed this resource and found it useful for your class and students, follow my store for more products.
 
Don't forget to leave a REVIEW on this product!
 
Looking for this resource in Spanish? Here’s the link:

There are no comments yet, write one yourself!

Ecosystems Vocabulary Games Ecosystems Vocabulary Games Ecosystems Vocabulary Games
ProfeCoins 30
Resource type Activity
Recommended age 9 - 13 years
File information pdf, 7 pages, 973 KB
Download
Take vocabulary learning to a whole new level with these vocabulary flashcards designed for 10 different games! Make your classes dynamic and fun while your students reinforce key terms through playful activities. This resource is perfect for keeping students engaged and actively learning.
 
You will find two sets of flashcards:
 
Set 1: 
It has 156 cards that include the word, the definition, and some pictures. When your students play this with set, they will realice that some flashcards may have different answers: for example, for the tiger image your students could choose the word consumer, tertiary consumer and carnivore. So the game can take different directions.
 
Set 2:
 
That's why in the second link you will find 100 flashcards with only words and definitions in case you or your students find it easier this way.
 
Games:
 
  • Memory
  • Around the world
  • Cowboys
  • Charades
  • Pictionary
  • Describe and guess
  • Oh! No!
  • Listen and pick
  • Inflatable hammer
  • Big bag toss
 
Vocabulary included:
  • Food chain
  • Food web
  • Trophic pyramid
  • Trophic levels
  • Producers
  • Consumers
  • Primary consumer
  • Secondary consumer
  • Tertiary consumer
  • Decomposers
  • Herbivore
  • Carnivore
  • Omnivore
  • Scavenger
  • Individual
  • Population
  • Community
  • Ecosystem
  • Habitat
  • Suited
  • Survive
  • Thrive
  • Competition
  • Adaptation
  • Organism
  • Biotic
  • Abiotic
  • Biome
  • Terrestrial biome
  • Aquatic biome
  • Estuary
  • Lake
  • Ocean
  • River
  • Deciduous forest
  • Rainforest
  • Savanna
  • Taiga
  • Tundra
  • Desert
  • Photosynthesis
  • Root
  • Stem
  • Leaf
  • Sunlight
  • Water
  • Air
  • Oxygen
  • Carbon dioxide
  • Glucose
 
In addition to the vocabulary cards, you'll find guides for each game.
 
Ideas for using this resource:
  1. For early finishers: Place the vocabulary cards in a designated area of the classroom and allow students who finish their tasks early to play a quick game, like "Pairs" or "Describe and Guess," to review the vocabulary while they wait for others.
  2. Science class center: Set up a learning center where students can rotate between different games, like "Charades" or "Pictionary," using the cards to reinforce key vocabulary. This is a fantastic way to review terms in small groups.
  3. Whole-class activity: Divide students into teams, give each team a set of cards, and have them compete in games like "Around the World" or "Target Practice" to see who can master the most terms. A fun and competitive way to review important concepts!
  4. Quick games to start or end the class: Use games like "Oh Snap!" or "Inflatable Hammer" at the beginning or end of class for a quick, fun review of vocabulary. Perfect for breaking the ice or reinforcing terms before a quiz.
  5. Vocabulary tournament: Organize a weekly game tournament using the cards. Each week, teams compete in different games (like "Cowboys" or "Listen and Pick") and earn points. At the end of the month, the team with the most points gets a prize or recognition.
 
If you enjoyed this resource and found it useful for your class and students, follow my store for more products.
 
Don't forget to leave a REVIEW for this product to earn TpT credits that you can use to purchase more resources!
 
Looking for this resource in Spanish? Here’s the link:

There are no comments yet, write one yourself!

FLASHCARDS RUTINA INICIO DE CLASE - ENGLISH FLASHCARDS RUTINA INICIO DE CLASE - ENGLISH FLASHCARDS RUTINA INICIO DE CLASE - ENGLISH FLASHCARDS RUTINA INICIO DE CLASE - ENGLISH FLASHCARDS RUTINA INICIO DE CLASE - ENGLISH
ProfeCoins 10
Downloads count 1
Resource type Activity
Recommended age 4 - 18 years
File information Private link to drive.google.com
Download
🌞 Kickstart your classes with a fun daily routine! 🌞
🎉 Flashcards for Classroom Routine 🎉
Keep your students engaged and organized from the start with these vibrant, easy-to-use flashcards! 🃏 Perfect for reviewing the day of the week, date, season, and weather every morning! 🌤️
💡 What’s included?
  • Days of the week, months, and dates! 📆
  • Flashcards for weather, seasons, and dates! 🌞❄️
  • Ideal for daily routines, especially in primary classrooms and language learning sessions!
Why you'll love them:
✔️ Boosts class participation and focus!
✔️ Encourages routine and discipline.
✔️ Saves you time with pre-made visual aids.
👩‍🏫 Teachers, get ready to create structured and engaging mornings!
* Prohibida su distribución en formato fisico o digital.

There are no comments yet, write one yourself!

Digestive System
ProfeCoins 5
Resource type Worksheet
Recommended age 6 - 7 years
File information pdf, 1 pages, 277 KB
Download
This worksheet is to introduce the main organs from the digestive system. The students have to label the picture with the words from the word bank. You can also project a picture of a body on the board and print organs. Then, ask your students to put them in the correct place.
I would suggest to watch this video https://www.youtube.com/watch?v=ZBZWgrfZFbU 
It explains the digestive system in a friendly way. Students can get engaged by the jokes or interesting facts that Dr. Binocs tells.

There are no comments yet, write one yourself!

Pepperoni and Pizza Agreement Craft
ProfeCoins 20
Resource type Activity
Recommended age 6 - 8 years
File information pdf, 2 pages, 514 KB
Download
Objective: Understand and apply subject-verb agreement on a sentence.

This idea was taken from Pinterest. It is a fun activity that students enjoy a lot, because it is a different way to learn and apply grammar rules, rather than completing a worksheet. Besides, children love pizza! So they get really engaged with the activity by just looking at the title. They need to "build" the slice of pizza by pasting the pepperonis as flaps on the corresponding spaces, and following the instructions. They must also colour the pepperonis and the slice of pizza.
Make sure you review the content before having the students work on the craft. 
There is a picture on two of the pepperonis (they have different sizes), and students need to write a coherent sentence, according to each picture, on the corresponding space, and then they need to paste the pepperoni as a "flap" on its space (for example, if there is one dog running on one of the pepperonis, they need to write "The dog runS" on the space of that pepperoni). 
There is one of the pepperonis that does not have a picture, because students need to create their own picture and sentence.

There are no comments yet, write one yourself!

Loading more posts ...